Top Games - Galactic Civilizations® III
Galactic Civilizations III is that the greatest sandbox strategy ever created. Start with a world and stretch across the galaxy through diplomacy, trade, cultural political system or military conquest during this 4X single player or multiplayer strategy game. However can you govern your galaxy?
CHARACTERISTICS:
Ne'er constant game twice: Play in the final sandbox where each game incorporates a distinctive map, distinctive worlds and new challenges to overcome.
Multiple methods to victory: Win by military conquest, cultural domination, technological ascension or political alliance.
The Story-based Campaign: Galactic Civilizations III includes a campaign that brings players so far on the 20-year history behind the rise of humanity in the twenty-third century.
Huge technological tree: analysis of a technological tree with Brobdingnagian width and depth. The decisions of the players check the capacities of their civilization.
Custom ship design: Players have total management but their ships always operate as they appear. Any vessel you have imagined can be created or downloaded.
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New for Galactic Civilizations III:
The new multi-core 64-bit engine will increase the number of opponents reachable from sixteen to 128 with an identical explosion in most card sizes.
Ideology: The actions of players advance their empires on the trail of varied ideologies, which reveal distinct skills, planetary improvements and different bonuses.
Multiplayer: For the first time, Galactic Civilizations could be a multiplayer game with full support for customized civilizations, registered multiplayer games and much more.
Trees of Distinctive Technology: Players will play as one of the eight great galactic powers (or style of their own), each with their own distinctive technological tree, ships, settlements and skill improvements.
Faction Creator: To encourage the huge gameplay, the sport includes a faction creator that allows players to make a civilization with its own look, ships, technologies and even choices for the way the AI can use them.
New combat system: Players assign specific roles to their ships to play combat. You will be able to read fleet battles currently in a very vogue way to consider your styles in action.
New Colony Manager: The placement of a planetary enhancement today counts. Proximity bonuses and planetary resources create a significant impact on what a planet is powerful (or weak) to accomplish.
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